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My earliest interest in game design came when I was in primary school, and my parents bought a Commodore 128 computer. I taught myself to write programs in BASIC, and then I made my own games.
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My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
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